Tag Archives: snippet
Enable Double Buffering for Controls to reduce flickering
Some controls do not have their DoubleBuffered
property listed in the properties window. For this reason it requires an additional step to enable double buffering for specific controls such as a ListView control.
If you wish to enable the DoubleBuffed
property of a control simply use the method provided below.
1 2 3 4 5 6 | public static void SetDoubleBuffering(System.Windows.Forms.Control control, bool value) { System.Reflection.PropertyInfo controlProperty = typeof(System.Windows.Forms.Control) .GetProperty("DoubleBuffered", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); controlProperty.SetValue(control, value, null); } |
Example
1 | SetDoubleBuffering(listView1, true); |
Posted in C#.
Tagged C#, csharp, double buffering, DoubleBuffered, snippet, winforms
Delete files or folders to recycle bin in C#
Sadly C# doesn’t have the required libraries in place to aid the users or the developers to send files or folders directly to the recycle bin. System.IO.File.Delete()
and System.IO.Directory.Delete()
simply delete the path without allowing for the action to be undone.
Luckily there are two ways this can be resolved. Either by using the Windows API SHFileOperation
function or by referencing Microsoft.VisualBasic
and using the Microsoft.VisualBasic.FileIO.FileSystem.DeleteFile()
and Microsoft.VisualBasic.FileIO.FileSystem.DeleteDirectory()
methods.
Personally I prefer the Microsoft.VisualBasic
approach as the code looks much cleaner and is more readable to me but I will demonstrate how both methods can be implemented either way.
The Microsoft.VisualBasic approach:
Reference Microsoft.VisualBasic
in your project and simply call
1 2 3 | Microsoft.VisualBasic.FileIO.FileSystem.DeleteFile(@"C:\Users\CooLMinE\Desktop\test.txt", Microsoft.VisualBasic.FileIO.UIOption.OnlyErrorDialogs, Microsoft.VisualBasic.FileIO.RecycleOption.SendToRecycleBin); |
or
1 2 3 | Microsoft.VisualBasic.FileIO.FileSystem.DeleteDirectory(@"C:\Users\CooLMinE\Desktop\test", Microsoft.VisualBasic.FileIO.UIOption.OnlyErrorDialogs, Microsoft.VisualBasic.FileIO.RecycleOption.SendToRecycleBin); |
depending if you want to delete a file or a folder.
Posted in C#.
Tagged C#, csharp, delete, delete file, delete folder, SHFileOperation, SHFILEOPSTRUCT, snippet, winforms
Serialize an object to string and from string back to object
Serialization enables us to store or transmit data structures or objects. This can be done by converting the data to a textual representation when storing or transmitting them which also allows us to recreate the original object using the stored information.
Lets create a dummy class called Person, that will hold some basic information.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | public class Person { public string Name { get; set; } public string Surname { get; set; } public int ID { get; set; } private Person() { } public Person(string name, string surname, int id) { this.Name = name; this.Surname = surname; this.ID = id; } } |
Keep in mind that your class needs to have a parameterless constructor in order to be serialized or else you will get an InvalidOperationException
exception (cannot be serialized because it does not have a parameterless constructor) if you try to serialize a class without one. Luckily you can just set it to private or internal so it won’t be accessible from other classes.
Now it is time to serialize our Person object.
1 2 3 4 5 6 7 8 9 | Person aPerson = new Person("name", "surname", 1); // The Person object which we will serialize string serializedData = string.Empty; // The string variable that will hold the serialized data XmlSerializer serializer = new XmlSerializer(aPerson.GetType()); using (StringWriter sw = new StringWriter()) { serializer.Serialize(sw, aPerson); serializedData = sw.ToString(); } |
Posted in C#.
Tagged C#, csharp, deserialize string, serializate object, serializate to string, serialization, serialize, snippet, string to object, tutorial, winforms
Monitor clipboard in C#
The best way of monitoring the data in the clipboard through your application is by adding your application’s window to the chain of clipboard viewers so it can receive the WM_DRAWCLIPBOARD
message when the clipboard data is modified.
In order to do that we need to make use of the Windows SetClipboardViewer
and ChangeClipboardChain
APIs in order to monitor when the WM_DRAWCLIPBOARD
message triggers.
First we will need to pinvoke SetClipboardViewer
and ChangeClipboardChain
and WM_DRAWCLIPBOARD
and also set the variables that will hold the value for the next window in the chain that is required when we will want to stop our window from monitoring the clipboard. Place the following in your class.
1 2 3 4 5 6 7 8 | [DllImport("User32.dll", CharSet = CharSet.Auto)] public static extern IntPtr SetClipboardViewer(IntPtr hWndNewViewer); [DllImport("User32.dll", CharSet = CharSet.Auto)] public static extern bool ChangeClipboardChain(IntPtr hWndRemove, IntPtr hWndNewNext); private const int WM_DRAWCLIPBOARD = 0x0308; // WM_DRAWCLIPBOARD message private IntPtr _clipboardViewerNext; // Our variable that will hold the value to identify the next window in the clipboard viewer chain |
Posted in C#.
Tagged C#, ChangeClipboardChain, csharp, SetClipboardViewer, snippet, tutorial, winforms, WM_DRAWCLIPBOARD